tag:blogger.com,1999:blog-3424920752453291904.comments2019-06-13T13:42:38.491+01:00o r d i n e n t r o p i c oFilippo Scarso Architettohttp://www.blogger.com/profile/04283249658934129740noreply@blogger.comBlogger61125tag:blogger.com,1999:blog-3424920752453291904.post-55857072024673404102019-06-13T13:42:38.491+01:002019-06-13T13:42:38.491+01:00Awesome article!
Awesome article! <br />cgi flythroughhttps://www.blogger.com/profile/13070465013846290865noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-87133003833475320952016-09-20T11:06:20.568+01:002016-09-20T11:06:20.568+01:00Tutorial utilissimo! :) con PathCopy in combo con...Tutorial utilissimo! :) con PathCopy in combo con Scale and Rotate Multiple Randomly son riuscito a creare dei realistici viali alberati<br />Anzi, addirittura, con una polilinea complessa si possono creare veri e propri boschi. L'unico problema è che diventano file pesanti, ma con il dummies di Indigo passa la paura! :) Grazie mille dei consigli! :DMarconoreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-41695256745165181512016-06-23T11:01:46.098+01:002016-06-23T11:01:46.098+01:00ottimo rendering, complimentiottimo rendering, complimentistudio grafico afhttp://farruggioangelo.altervista.orgnoreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-44459701283733657742016-01-31T18:28:40.533+00:002016-01-31T18:28:40.533+00:00Ciao Paolo! Modello tutto direttamente in sketchup...Ciao Paolo! Modello tutto direttamente in sketchup, che genera in automatico mesh a triangoli; i triangoli che condividono l'ipotenusa poi vengono - sempre in automatico - resi visivamente come quadrangoli, anche se a livello di geometria la mappatura resta triangolare, e questo causa non pochi problemi.....Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-57766650899675097292016-01-31T18:19:30.630+00:002016-01-31T18:19:30.630+00:00Ciao Filippo, ottimo "oggetto", come tut...Ciao Filippo, ottimo "oggetto", come tutti i tuoi modelli. Come fai ad ottenere una mesh a rettangoli e non una tin?Anonymoushttps://www.blogger.com/profile/09974675235029798261noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-88458749330075827802016-01-15T08:32:23.739+00:002016-01-15T08:32:23.739+00:00Thank you Huzaifah! Your enthusiasm is indeed very...Thank you Huzaifah! Your enthusiasm is indeed very motivating. Thank you very much for you visits and comments!Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-31684762298903535012016-01-15T00:47:22.139+00:002016-01-15T00:47:22.139+00:00The website and your design work too is very cool,...The website and your design work too is very cool, looks great, Keep it up! Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-80508717879240114742015-12-19T22:18:59.343+00:002015-12-19T22:18:59.343+00:00Thanks man, yeah the frosting I accidentally appli...Thanks man, yeah the frosting I accidentally applied to all sides and didn't notice until hours after the render cleaned up! Anyway I done it again yesterday and also followed your suggestion about 2 point perceptive view and it looks much better! Check it out: https://flic.kr/p/CkWnCp :) Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-80651620626286739842015-12-18T18:16:53.064+00:002015-12-18T18:16:53.064+00:00Very good! I suggest you take the same shot keepin...Very good! I suggest you take the same shot keeping the verticals straight (2 point perspective). You can achieve that using the plugin "camera parameters" setting the same z value for both the target and the pov position.<br />Also, usually the frosting is applied only onto a single side of the glass: maybe you can try that out too, at the moment the material looks a little bit messy :)Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-89419157848205316702015-12-18T18:16:33.959+00:002015-12-18T18:16:33.959+00:00Very good! I suggest you take the same shot keepin...Very good! I suggest you take the same shot keeping the verticals straight (2 point perspective). You can achieve that using the plugin "camera parameters" setting the same z value for both the target and the pov position.<br />Also, usually the frosting is applied only onto a single side of the glass: maybe you can try that out too, at the moment the material looks a little bit messy :)Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-73544467199406355842015-12-18T15:42:14.267+00:002015-12-18T15:42:14.267+00:00Hey, so i let it render overnight and here is the ...Hey, so i let it render overnight and here is the result of the sandblasted glass material. Good thing you uploaded the new tutorial yesterday on lighting because I used some of the techniques to make the image better (I hope) in photoshop! <br /><br />https://www.flickr.com/photos/136205804@N08/shares/tyDMh3 <br /><br />Its just a test scene really, trying to get better at producing realistic images with indigo of course!Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-47693999442086552082015-12-17T18:38:03.792+00:002015-12-17T18:38:03.792+00:00I guess you can use tinypic.com
Just try any onlin...I guess you can use tinypic.com<br />Just try any online image hoster and let us know!Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-4922159809109356192015-12-17T18:13:32.134+00:002015-12-17T18:13:32.134+00:00Yeah for sure, going to let it render at higher qu...Yeah for sure, going to let it render at higher quality first, where should I upload it? Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-69463843883171506452015-12-17T17:27:54.589+00:002015-12-17T17:27:54.589+00:00Happy to read that! Can you show us the result? :)...Happy to read that! Can you show us the result? :)Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-79075771748144818202015-12-17T17:19:57.944+00:002015-12-17T17:19:57.944+00:00Amazing tutorial, tried it today on my project and...Amazing tutorial, tried it today on my project and it came out very good - thank you!Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-14316477413200834272015-12-17T17:12:55.057+00:002015-12-17T17:12:55.057+00:00A chi serve :)
Ciao Paolo!A chi serve :)<br /><br />Ciao Paolo!Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-71299703583876471742015-12-15T15:14:32.365+00:002015-12-15T15:14:32.365+00:00Mecenatismo :-) Ciao Pippo.
PaoloSMecenatismo :-) Ciao Pippo.<br />PaoloSAnonymoushttps://www.blogger.com/profile/09974675235029798261noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-22442651432678907242015-12-10T19:07:16.019+00:002015-12-10T19:07:16.019+00:00Questo commento è stato eliminato dall'autore.Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-81359312758852753752015-12-10T09:33:15.936+00:002015-12-10T09:33:15.936+00:00Hi Huzaifah! The first map is a texture I made fro...Hi Huzaifah! The first map is a texture I made from scratch in Photoshop, keeping on the background layer the base jpeg I use as albedo map. I simply made rectangular selections corresponding to the tiles' borders and filled each one with a simple gradient, going from white to grey (gradient tool in photoshop). Very simple.Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-68830609274809330642015-12-09T23:39:38.570+00:002015-12-09T23:39:38.570+00:00Questo commento è stato eliminato dall'autore.Anonymoushttps://www.blogger.com/profile/04253497644957045109noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-51157986832707026672015-10-19T08:49:28.017+01:002015-10-19T08:49:28.017+01:00Ciao anonymous (:D)
In realtà, non è possibile ut...Ciao anonymous (:D) <br />In realtà, non è possibile utilizzare xrif con sketchup, e forse non avrebbe nemmeno senso, dato che il "rendering" di sketchup consiste sostanzialmente nella visualizzazione in tempo reale delle geometrie create, e non prevede una elaborazione in un secondo momento. La tecnica xrif è una opzione di SkIndigo: in pratica una geometria complessa viene semplificata con una molto più semplice (il modello semplificato può essere qualunque oggetto, di pressoché lo stesso volume dell'oggetto finale), e linkata attraverso il plugin, in modo che durante l'esportazione possa essere sostituita e renderizzata come oggetto complesso, che si trova fisicamente all'esterno del modello di SketchUp (senza dover essere IMPORTATA, per intenderci). Se trovo un po' di tempo, scrivo un minitutorial su come usarle! Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-29654360772564146372015-10-18T16:47:08.537+01:002015-10-18T16:47:08.537+01:00Io ogni tanto torno a vedere se pubblicavi qualche...Io ogni tanto torno a vedere se pubblicavi qualche cosa. Se decidi di ricominciare, sappi che avrai "un tuo grande fan in me" parafrasando Toy Story . <br /><br />Un abbraccio <br />PaoloSAnonymousnoreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-66205772034634727012015-10-18T16:43:20.111+01:002015-10-18T16:43:20.111+01:00Ciao Filippo, splendide immagini come sempre.
Pos...Ciao Filippo, splendide immagini come sempre. <br />Posso chiederti come fai ad inserire xref in sketchup?Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-74071768609785201612014-03-05T23:50:10.206+00:002014-03-05T23:50:10.206+00:00Good day Mr. This looks pretty amazing! Do you hav...Good day Mr. This looks pretty amazing! Do you have a tutorial of this? tnx!momonskiehttps://www.blogger.com/profile/01983903133878185850noreply@blogger.comtag:blogger.com,1999:blog-3424920752453291904.post-3326087628691207342014-02-17T13:55:20.603+00:002014-02-17T13:55:20.603+00:00Thanks Bassel!
The main aim of my tutorial is FOCU...Thanks Bassel!<br />The main aim of my tutorial is FOCUS ON THE SUBJECT, so if you want to know how the render settings work you may want to have a look to a different tutorial. In this it is important that you learn how to illuminate a scene.<br />I fear I won't write these tuts in english, although it was one of my thoghts initially.. After all, my mother language is italian, and it's easier for me to articulate the reasoning. There's also a not-so-remote chance that what I write in english is uncorrect, or unelegant, and I don't want to spoil useful tips because of the language. <br /><br />Sorry<br /><br />I really hope you'll be able to learn something from my writings, and really thanks for having written to me!Filippo Scarso Architettohttps://www.blogger.com/profile/04283249658934129740noreply@blogger.com